This new Dracorage Mythal: There’s one in particular that I didn’t know anything about. What the heck is that? According to the forgotten realms wikia, this was a 250,000 mile zone that, when a certain star was in the right alignment, caused dragons to become violent for ten days. From what I can tell, the Dracorage was created so that the dragons would fight each other and keep them from working together to rule the world. There are a ton of details on all of this on this page on the DD site.
Nevertheless guide doesn’t state just how many dragons they have, or just what types they are
- Zhent Rian Nightshade is actually seated next to Lord Neverember. Council cannot adore it.
- In the event the Neronvain was dry, Queen Melandrach is filled with “cool fury”.
- You’ll find piles of effects toward concessions which can provides come built to new metallic dragons. Connerad Brawnanvil and you may King Melandrach particularly is generally outraged.
- Allocate the latest dragons (discover less than).
- Objective – visit Xonthal’s tower to recuperate good cult defector with his dragon hide. Be sure to use the style text of page 63 here! Iskander has actually delivered a note on the Council.
- Objective – visit Thay so you’re able to maybe hire particular Reddish Wizards. Purple Wizard Nyh Illmych (fun term to say aloud) wants the fresh new Pcs to come calmly to Thay (discover web page 75 to own facts).
There clearly was a section into web page 20 one to says the brand new Personal computers will be determine what related to the brand new metal dragons in the their fingertips.
But the guide cannot state just how many dragons he has, otherwise just what items they are
- Lords’ Alliance: Each member wants a dragon for his/her city.
- Harpers: Want a dragon for intelligence gathering (scouting out the Well of Dragons?)
- Buy of your Gauntlet: Want a dragon to guard Elturel.
- Emerald Enclave: Want a dragon to protect an ancient treant known as The Grandfather Tree.
The fresh new tower is within the Greypeak Mountains into eastern. It’s most next to Parnast. It looks like it’s as much as five hundred kilometers out-of Waterdeep.
This new Hedge Network: As the PCs enter the maze, be sure to read them the flavor on page 64, where Iskander shouts to them from the tower. It’s easy to forget, and it is very important.
Flying: Basically, if the PCs try to fly or climb over the walls, they enter thick, impassable brambles. If the PCs somehow “cheat” to get to the tower, it has no entrances – just smooth impassable stone.
The fresh new Sundial: This maze is all about the Sundial. The PCs must figure out which of the eight paths to take on five separate occasions. The sundial offers a different clue with its shadow each time. You should probably print out a map of the sundial area, or draw one. This area can be very frustrating for the players, as the solution doesn’t really make a lot of sense. You might want to have an NPC sidekick around to steer the PCs when if they start to get bogged down.
Brand new Monsters jeevansathi are a bit Poor: Taking a wrong path leads to an encounter area. The only way to get back to a sundial is to find a hidden gem in the area. Some of these areas are very cool. The monsters weren’t much of a challenge for my PCs. You might want to use two gorgons instead of one. You also might want to overhaul the Carnivorous Garden, as it is a bit of a drag. Area 6 is particularly easy.. the animated armor is no match for your high-level PCs. You might want to change it to a trap area.